Thursday, December 1, 2016

MOOCs: Time flexible but no longer massive

MOOCs, specifically Coursera and edX are moving away from the cohort based model to self paced model. The numbers according to both organizations prove that the strategy has been 'succesful'. The primary reason for the shift is to move away from the traditional higher education semester based structure which does not work for a life long learner who might be at a stage of life where they cannot spend couple of months on a course and do not like to wait for the start date.

The flexibility of start anytime and work at any pace is fantastic but getting away from the
Cohort based model also has its problems. Cohort based model pushed people through the course and learning activities such that massive number of people were at a similar place with respect to the content at any given point. From the learning experience design perspective there are implications of  not having a cohort.


It has been four years since the MOOCs exploded in popular media but the platforms that are the basis for the instructional design have not changed drastically. They were less desirable versions of LMSs then and still are in spite of add ons/apps such as Talkabouts. The most important aspect of the MOOCs for learning which is different than the online courses is the massive number of people from all over the world, bringing their varied life experiences, attitudes, opinionsm and beliefs.
With the self paced model gaining currency, there is less possibility of having other learners at the same place as you are. That makes the most important aspect of the MOOC a moot point, reducing it to a less desirable online course.

Friday, July 15, 2016

Random thoughts about Pokemon Go

Pokemon go and its eminent arrival was not on my radar. I am not a big video game, pokemon, or mobile games fan. My colleague mentioned how his students were so distracted the day Pokemon was unveiled and I got curious.

Got the app. Signing in process wasn't so smooth. App crashing I guess makes it more alluring as it alludes to millions of users who are trying to get in at the same time. More alarming was the app asking access to email, camera, photos, and many other things that I did not feel comfortable with. I always feel uneasy in the begining and then aquiesce depending on how badly I want the app.

The avatar options were the next frustrating thing. Man/woman? woman. Pink or purple? curvy body  or .... Nope just that. So now I am a voluptuous pink wearing woman/girl that I do not identify with.

The other struggle when I finally got in was that I remembered about the game only when I had a minute free at my table rather than when I went out for a walk. I quickly learned without  anybody teaching me that the poke stops when flicked give pokeballs. Throw pokeballs at different creatures appearing to catch them. Figured out about the egg incubator after I caught 3 eggs. Had to keep telling myself to be careful about dialogues like - my eggs haven't hatched yet or I have 2 eggs in the incubator. Then heard a male colleague saying the exact same thing. How wonderful it must be to not worry about that sounding weird or creepy.

My colleague's kid explained the rest of the game mechanics - what to do with the pokemons after you catch them, the candy, the fairy dust, powering up etc. The game still doesn't make much sense to me. People keep talking about the social experience. I reached level 5 just now so the in app social experience has elluded me till now. Some of my friends shared their experience playing pokemon go with their colleagues - knowing them better, finding landmarks in the neighborhood or on campus that they were not aware of. My experience has been limited to a nod or smile or look of acknolwedgement from strangers on the sidewalk who were playing Pokemon go and clearly identified that I was playing too. I know the pokemons my colleagues caught, the level they are on, the type of mobile phone they have but not much else has come out of those interactions. Except of course the disconcerting exchange with a colleague during a work related conversation, "Devayani don't move I am trying to catch a zubat on your face". 

More fulfilling has been the experience of the Pokemon Syllabus google doc shared on AIR listserv. The doc was created by Adrienne Massanari this morning and already has about 11 pages of relevant literature shared by 40+ people on topics such as location-based mobile gaming, AR and Public Spaces, apps, wearable tech, legalities/policy, and links to news articles on pokemon go.